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SECTION 1 SAFETY
- All persons must wear eye and ear protection while within
50 yards of live fire.
- Every new shooter must be cleared with the Match Director
as having basic firearms knowledge and be able to use the
knowledge to be a safe competitor.
- ACTS functions on a "Cold Range" basis for safety. Unloaded
firearms may be handled in designated areas only. Firearms
may only be loaded or unloaded under direction of Range Officers
(ROs). Violators face disqualification from the match.
- Any shooter whose firearm breaks the 180 during active target
engagement or is pointed in an unsafe direction shall be disqualified.
This does not apply to holstered sidearms, rifles hanging
on slings after transition, or shooters using the SUL position.
Interpretation of this rule is not to include the permission
of uprange movement in SUL
- Any shooter who "sweeps" him/herself or any other person
with a loaded or unloaded firearm at any time will be disqualified.
- A shooter may not draw a holstered sidearm while lying in
the prone position.
- Accidental/Negligent discharges result in disqualification
from the match.
- Intentional discharges in a direction deemed unsafe by the
RO result in disqualification from the match.
- Any shooter who displays disruptive behavior or is abusive
(verbal or otherwise) towards any other person at the match
will be disqualified.
- Any shooter found to be or suspected of being under the
influence of any drug or alcohol immediately before or during
the match will be disqualified.
- Dropping an unloaded firearm behind the firing line necessitates
that a RO pick it up, confirm it is not loaded, and in a safe
manner return it to the shooters bag, holster, or vehicle.
Any dropped firearm found to be loaded would cause the shooter
to be disqualified. Dropping a loaded or unloaded firearm
during the COF will cause the shooter to be disqualified,
unless specifically called for in the stage description.
- All persons at the match must obey ROs with respect to
the shooting competition and safety rules. Any shooter failing
to do so will be disqualified and removed from the shooting
area. Any person failing to observe this rule will be removed
from the shooting area.
- Unsafe gun handling by a competitor during a match may
result in disqualification from that match. Unsafe gun handling
may include but is not limited to accidental discharges, sweeping,
shooting over confining berms, unaimed or uncontrolled fire,
and any other actions deemed unsafe by match staff.
ACTS bases its range commands on the assumption that shooters
will present themselves to the starting position with their
firearm(s) unloaded and holstered/slung, prepared to shoot the
COF. It is the shooter's responsibility to understand the rules
governing the COF. The RO will invite the shooter to the starting
box or area and give the following commands:
- "Load and make ready." - The shooter may now load his/her
firearm and assume the starting position as defined in the
COF.
- "Are You ready?" - The RO asks if the shooter is prepared
to proceed. If the shooter is not ready to proceed, it is
the shooter's responsibility to inform the RO that they
are not prepared. When the shooter does not respond negatively
to this question, the RO will assume the shooter is ready.
- "Stand By." - This is the verbal signal given by the RO
to the shooter that the start signal will follow soon.
- Start Signal - The signal for the shooter to start the
COF will most often be an audible signal from an electronic
timing device. However, other options can include visual,
verbal, or other start signals that must remain the same
for all shooters that execute the COF.
Once the shooter
has apparently completed the COF, the RO will issue the
following commands.
- "If you are finished, unload and show clear." - If the
shooter has finished the COF, he/she will then remove all
magazines and ammunition from his/her firearm(s), and hold
the firearm(s) in a position that allows the RO to confirm
the firearm(s) is/are unloaded.
- "Slide Down/Bolt Closed/Hammer Down." - The command given
by the RO after confirming the shooters gun(s) is/are unloaded.
The shooter will follow the command by closing his/her firearms
actions and dry firing downrange to ensure that the firearms
are clear. The redundancy of dry firing after the RO clears
the shooter is a requirement. If the shooter believes that
dry firing will cause damage to his/her firearms, a third
person is required to visually clear the shooter.
- "Range clear." - This command is given by the RO to indicate
the range is safe. No one should move forward on the range
to perform range duties until this command is given.
Other Commands...
-
"Cover!" The RO will issue this as a warning
to tell the shooter that he/she is out of or not properly
using cover. If the shooter fails to take immediate action
to correct this, a failure to use cover penalty will be assessed.
-
"Muzzle!" The RO will give this command as
a warning to the shooter if he/she is close to breaking the
180. Failure to take corrective action may result in disqualification.
-
"Stop!" or "Cease Fire!" At this command,
the shooter will stop firing and remain at his/her current
position. Thiscommand is only to be issued if a safety violation
have been committed, or there is some other hazard present.
Any shooter, spectator, or RO may call this command.
SECTION 3 DEFINITIONS OF FIRING POSITIONS, STYLES,
& STARTING POSITIONS
- Free style - being the shooter's choice.
- Strong hand - in the case of a right handed person this
would mean their right hand only, unsupported by their opposite
hand. All functions must be performed by this hand alone with
the exception of reloading, clearing malfunctions, or unloading.
- Weak hand - in the case of a right handed person this would
mean their left hand only, unsupported by their opposite hand.
Draws must be performed using the strong hand, the firearm
will then be transferred to the weak hand and firing may commence.
Drawing, reloading, clearing malfunctions, or re-holstering
may be done with the assistance of the strong hand.
- Strong hand injured - in the case of right-handed person
this would mean their left hand only, unsupported by his/her
opposite hand. The strong hand may not be used in any way
shape or form, to include reloads.
- Weak hand injured - in the case of right-handed person
this would mean their right hand only, unsupported by his/her
opposite hand. The weak hand may not be used in any way shape
or form, to include reloads.
- Kneeling - defined as having a minimum of one knee on the
ground.
- Prone - defined as body horizontal to the ground (knees,
thighs, and navel must touch the ground).
- Surrender (starting position) - defined as facing downrange,
hands empty with wrists above the shoulders.
- Tactical (starting position) - defined as shooter facing
downrange with rifle in both hands, buttstock at hip level
on strong side with muzzle pointing downrange at eye level.
- Alert/Low Ready (starting position) - defined as shooter
facing downrange rifle in both hands, buttstock in strong
shoulder, muzzle downrange at navel level.
- Ready (starting position) - defined as shooter facing downrange,
rifle in both hands buttstock in shoulder muzzle downrange
at eye level.
- Strongside Sling Arms (starting position) - defined as shooter
facing downrange with rifle slung over the strong shoulder
muzzle up.
- Weakside Sling Arms (starting position) - defined as shooter
facing downrange with rifle slung over the weak shoulder muzzle
down.
- The default starting position for all COFs that do not have
a clearly defined starting position is Alert/Low Ready.
SECTION 4 EQUIPMENT
- All firearms used in ACTS matches must be suitable for
either concealed carry, military, or police use, except for
competitors in the Rimfire division.
- All handguns must either be 9mm Parabellum (for autos)
or .38 special (for revolvers) caliber or greater, or (if
the caliber is below 9mm Parabellum/.38 special) have been
used by a regular military service as a standard service sidearm,
and appear on the BATF Curio & Relic list.
- All rifles must be .223 Remington or 5.45 x 39 or higher.
All pistol caliber carbines must comply with handgun caliber
requirements. Competitors in the Rimfire division are exempt
from this rule.
- All firearms are subject to inspection and approval by
the Match Director or ROs.
- All firearms must be legal to own in the jurisdiction in
which the match takes place.
- ACTS requires a holster that will securely hold the handgun.
The holster must cover the trigger guard area.
- No "Competition Holsters" are permitted. If it is not suitable
for duty/concealed carry, it is not permitted. The Match Director
has sole discretion in defining what is or is not permitted.
In general, if a manufacturer lists a holster as a "competition
holster" it is not permitted.
- Chest holsters must be mounted on the shooter's strong
side. Weak side (cross draw) holsters are prohibited.
- Belt mounted holsters must be on the shooters strong side,
and must be mounted between 12 o'clock and 4 o'clock for a
right handed shooter and 8 o'clock and 12 o'clock for a left
handed shooter.
- Shoulder holsters are not permitted.
- The Match Director may require a "holster test". With the
gun/belt/holster assembly attached to the tester in the manner
it is to be worn, the handgun must be retained in the holster
while the tester hops. During this hop, both of the tester's
feet must clear the ground, the tester's heels must clear
the ground by at least 3 inches, and the tester may not hold
or touch the handgun. All retention devices on the holster
used to pass the holster test must be engaged at the start
of every COF.
- If a belt holster is to be worn, ACTS requires a belt sufficiently
strong enough to hold holsters and magazines/speed loaders
in a safe manner. The belt is to be worn about the waist.
- ACTS requires sufficient magazines/loaders and pouches
as necessary to complete the COF. During the COF all reloads
must come from pouches or pockets on the shooter's clothing/equipment,
unless otherwise directed by the COF. Redimags and mag cinches
are permitted.
- Magazines loaded into a sidearm prior to beginning a COF
are subject to a maximum overall length of 6.5 inches measured
(unloaded) along the back of the magazine using the longest
dimension from top to bottom. This restriction does not apply
to magazines loaded during a COF.
- Rifles with bipods and grip-pods may be used, but deployment
of a bipod during a COF results in automatic reclassification
of the shooter to the Open division.
- Rifle and pistol magazine pouches must have positive retention.
- Muzzle brakes are not permited in Service, Enhanced, or
Other Rifle division with the following exceptions:
- AK47/AK74 style muzzle brakes
- M1A muzzle brakes factory-installed by Springfield Armory
- muzzle brakes permanently affixed to rifles built between
September 1994 and September 2004
- any others deemed acceptable by the Match Director (non-prize
matches only)
- Extended magazine wells on rifles are not permitted.
- Magazine wells on sidearms may not be wider than the grips
of the sidearm to which it is attached.
- Lightening cuts on sidearms are permitted.
- Rifle magazine may be loaded with no more than 30 rounds
regardless of capacity.
- Slings are mandatory and must be factory made. Homemade
slings are not permitted.
- No "Competition" modifications may be made to any firearm
used in ACTS matches. The following is a non-inclusive list
of such modifications:
- compensating, venting or metering ports (factory compensated
pistols are permitted)
- optical sights, scopes, or barrel weights (Service Rifle
and Pistol)
- a weight of more than 4 oz. over stock (Pistols only)
- any barrel other than factory stock or comparable replacement
- any others deemed acceptable by the Match Director (non-prize
matches only)
SECTION
5 TARGETS/SCORING
- The official target of ACTS is a brown cardboard silhouette
target that measures 22" wide, 34.5" tall (pictured below).
It is the same target used by IDPA (International Defensive
Pistol Association).
-
Hard cover is defined for scoring purposes
as an impenetrable barrier. Hard cover is indicated using black
on a hostile target with a crisp line delineating the hard cover
areas from the scorable areas. Shots landing on hard cover are
scored as misses.
-
Soft cover is defined as a vision barrier through
which shots may pass and be scored on the shoot targets. Both
shoot targets and no-shoot targets are considered soft cover.
A full diameter hole in either, made by a shot subsequently
striking a shoot or no-shoot target downrange, is scored as
a hit on the down range target, and any applicable penalties
are assessed. In other words, "shoot throughs" count.
-
Use of Cover: if cover is available to the shooter,
he/she must use it if practical to the solution of the stage.
A shooter is considered to be using cover if 50% or more of
the shooter's "zero zone" is behind cover and not visible to
the most threatening target. A shooter's head counts at 30%
of his zero zone.
-
If no cover is available or if the shooter is
moving between cover points, the shooter must remain in motion.
-
If there are no hostile targets within 75 yards
of the shooter, the prone position is considered acceptable
cover.
-
No-shoots are targets that are indicated as
a non-engageable target. No-shoot targets have "empty hands"
stenciled onto the target.
-
Scoring is done on a "total time" basis. The
accumulated time of all COFs, plus target points, plus penalties
equals total time. That is the final score. On the ACTS target,
"0 zone" hits add 0 target points, "1 zone" hits add 1 target
point, and "3 zone" hits add 3 target points. If a hit breaks
the perforation between zones, the shooter is given the better
score. In order for a hit to be considered breaking the perforation,
the lead ring left by the bullet must touch the perforation.
A residual tear in the paper does not count. Targets that disappear
during the COF are given penalties for No Hits on Target (NHT)
or Failure To Neutralize (FTN), but not miss penalties. Targets
that some portion remains visible receive both penalties. Steel
targets are scored as a simple hit or miss. Knockdown targets
must be knocked down to score as a hit.
-
Each target must be neutralized, defined as
having at least 1 shot in the "0 zone", or 1 shot in the "1
zone", or 2 shots in the "3 zone."
-
Standard engagement requires two shots per target.
The best two hits on any target are counted for score.
-
If multiple strings are used on a stage the
number of hits per target should be two times the number of
strings for the stage (three strings of fire - each target should
have at least 6 holes). Any number of hits less than the number
required counts as a miss. FTE and NHT penalties are not assessed
on a COF with multiple strings of fire.
-
The following penalties may be assessed:
| Miss |
10 seconds |
| Hitting Non-Threat Target |
15 seconds per hit |
| Premature start |
5 seconds |
| Procedural |
5 seconds |
| Failure to use available cover |
5 seconds |
| Leaving cover w/ empty weapon in hand |
5 seconds |
| No Hits on Target |
35 seconds |
| Failure to Neutralize |
15 seconds per target |
| Overtime shot |
10 seconds per shot (par time stages only) |
| Contact Shot |
35 seconds (only applied if shooter blows
paster off of a target) |
| Circumvention of game spirit* |
30 seconds |
| Poor Sportsmanship** |
60 seconds |
Spoiled Blind Stage*** |
10% of the shooter's raw time, rounded to
the nearest second |
*Circumvention of
Game Spirit is when a shooter intentionally skirts the rules to
gain an advantage, or where the shooter executes a stage in a manner
that is tactically unsound.
**Poor Sportsmanship is self-explanatory. ACTS is a sport for
manly men and thick skinned women. No whining is allowed. Multiple
violations may result in ejection from the match.
***Spoiled Blind Stage is when a shooter obtains knowledge of
target locations and/or critical information regarding a blind COF
before shooting the COF.
- It is the RO's responsibility to ensure that scoring is done
properly. Each shooter is responsible for signing their score
sheets after they have reviewed it for completeness and accuracy.
- No shooter or spectator may touch any target until it is scored.
Any person doing so may be disqualified from the match.
- If at anytime a competitor is unable to finish a stage or string
because of the competitor's equipment failure (i.e. barrel blockage,
firearm breakage, etc.), the competitor is scored his time and
hits for the COF until the breakage, and awarded all penalties
for misses, NHTs, and any other procedural penalties appropriate
to the stage or string.
- In the event of a broken firearm, a competitor may complete
the match with an "equivalent" firearm after receiving express
permission from the Match Director to make the substitution. The
equivalent firearm must be of the same caliber and division as
the firearm with which the competitor began the match.
- A competitor may shoot for score with multiple firearms (i.e.,
multiple scoresheets), but the shooter must use the same firearm
for the initial run through each COF. Shooters may not claim prizes
based on scores from any firearm except the first firearm.
SECTION 6 DIVISIONS
Rifle
- Service - a rifle chambered in .223 remington or 5.45 x 39 or
greater equipped with iron sights and magazine capacity of at
least eight (8) rounds. May be magazine fed or fed by stripper/en
bloc clips.
- Enhanced - a rifle chambered in .223 remington or 5.45 x 39
or greater equipped with non-magnifying optics or fixed power
magnifying optics.
- Open - A rifle chambered in .223 remington or 5.45 x 39 or
greater equipped with any of the following:
- Variable power optics
- Multiple sighting systems (other than irons)
- Bipods
- Suppressors
- Full Auto capability
- Muzzle brakes measuring no more than 1" in diameter
and no more than 2.75" in length.
- Other Rifle - All other optic or iron sighted rifles that do
not fit in one of the previously listed categories.
- Rimfire - Any rifle chambered or modified to fire rimfire ammunition.
This division is closed for prize matches.
Handgun
Handguns are not classified into divisions, as they are secondary
weapons. They must, however, be of a caliber and style suitable
for modern combat. Pistols must be 9mm Parabellum or greater,
revolvers must be .38 special or greater, or (if the caliber is
below 9mm Parabellum/.38 special) have been used by a regular
military service as a standard service sidearm and appear on the
BATF Curio and Relic list. Handguns may not be equipped with optics
of any kind. Laser grips or flashlights or lasers mounted on a
factory equipped accessory rail on the bottom of the slide are
permitted.
SECTION 7 STAGES
- Stages must be set up in a safe manner, without presenting
a hazard to any shooter. COF designers must take into consideration
ricochets, ground hazards, visibility, local shooters abilities,
and any other item that may constitute problems such as the
180, shoot-throughs, etc. The Match Director is responsible
for this.
- Each stage must be presented to every shooter in the same
way with regard to shooting areas, target arrays, target types,
props, range commands, etc. Every controllable aspect of the
COF must be the same for every shooter at the match.
- Stages and their descriptions must be set up clearly. Shooting
boxes and/or areas must be easy to distinguish from the surrounding
area. Match Directors should keep in mind that people should
enjoy the challenge, not curse their birth.
- Props must not provide any danger to the competitor. Any
prop that is used that requires maneuvering completely over,
around, through, or under must have an alternative procedure
available for those that may be physically unable to follow
the directed COF procedure. No penalty is to be assessed if
the shooter gains no advantage. A genuine disability must be
present to use the alternate procedure (remember the "no whining"
clause).
- A "par time" may be set for a COF, but must not be less than
1 second per shot required per 25yds. (one target at 25yds,
and two targets at 50yds must have at least 5 seconds of engagement).
- Rifle-only targets may not be closer than 25 yards.
- Handgun-only targets may not be further than 25 yards.
- Rules 6 and 7 do not apply to targets not designated as rifle
or pistol only.
- Steel targets may not be placed closer than 10 yards (for
handgun) and no closer than 25 yards (for rifle).
- In the event of limited space, smaller targets (with proportionate
dimensions) may be used to simulate greater distances.
- Magazines containing ammunition must be retained by the shooter.
A magazine containing ammunition that is dropped must be recovered
before the last timed shot is fired to avoid penalty.
- Shooters must use the same rifle and pistol through the entire
match. The only exception is in the case of CoF design requiring
the use of a different rifle/pistol or in the case of a catastrophic
failure of a shooter's rifle or sidearm. In the event of such
a failure, a shooter my finish the match with a rifle or sidearm
of same or similar configuration.
- Timing of stages is done using one of three methods:
- Timed Stages - Timed with a shot timer - from start buzzer
to last shot fired + penalties.
- Untimed Stages - Firing window limited by events other
than the timer, or timer not used (raw time will be "0").
- Par Stages - Par time window, from start buzzer to end
buzzer and overtime (shooter does not have to cease fire at
second buzzer). Regular target points and penalties apply
plus penalties for shooting beyond the par time limit.
SECTION 8 PROTESTS
- Protests regarding scoring or RO decisions must be made verbally
first to the RO in charge of that stage, then to the Match Director.
- If no consensus can be reached, a Protest Committee will
be established by the Match Director consisting of three competitors
present at the match.
- The protesting competitor and the RO will have 30 seconds
to plead their case to the protest committee.
- The protest committee will not deliberate, but will make
an immediate verbal vote either in favor of the protester or
the RO.
- The decision of the Protest Committee is final.
- If the protester prevails, he/she will re-shoot the stage.
In the event of such a re-shoot, a different RO will score the
re-shoot.
- If the RO prevails, the protester will be assessed all penalties
and points as originally scored by the RO plus a 5 second delay
of match penalty.
- If a shooter has a protest they are not to sign the score
sheet.
SECTION 9 RE-SHOOTS
Re-shoots are mandatory under the following circumstances*:
- Range equipment malfunction.
- If a RO mistakenly stops a shooter for a suspected safety
problem, and the problem was not real. Safety concerns that
are not of the shooter's doing are also grounds for a re-shoot.
- In any case where a competitor is not afforded the same opportunity
to shoot the stage as all other competitors.
- When the stage has been finished and the score sheet that
is given to the competitor is not completely or correctly scored.
- When the RO and the Match Director concur on special circumstances
for granting a re-shoot.
*The competitor may decline the re-shoot at his/her discretion.
The Match Director has final say in all matters not covered by these
rules.
© 2005, 2006, 2007, 2008, 2009, 2010
American Confederation of Tactical Shooters All Rights Reserved.
No portion of this document may be reproduced without prior written
permission.
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